I'm a little confused though... where's the lemons? There just seems to be one goblin thing, that dies in a single click. I was hoping to squish some lemons and, like, make lemonade.
I can see a number that says how many... points I'm getting? And if I click on the "auto-clicker" button, my points rise automatically? I'm sure the systems are working fine based off what you have planned, there just isn't really a "game" yet so it's hard to judge.
Yes, we now got a lemon to fight against (a draft version yet)
The demo is looking much more like a game (still many things to implement, like getting more enemies, balancing damage, creating upgrades, restart, and the game "epic end"making the lemonade :D)
I hope you enjoy, any other coment will be apreciated :D
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im tati, nice to see your work!
Hey Tati, I hope you liked it :) Later I will ask for some advices and/or hints
I love the little animations so far!
I'm a little confused though... where's the lemons? There just seems to be one goblin thing, that dies in a single click. I was hoping to squish some lemons and, like, make lemonade.
I can see a number that says how many... points I'm getting? And if I click on the "auto-clicker" button, my points rise automatically? I'm sure the systems are working fine based off what you have planned, there just isn't really a "game" yet so it's hard to judge.
Got some upgrades for the demo version :)
Yes, we now got a lemon to fight against (a draft version yet)
The demo is looking much more like a game (still many things to implement, like getting more enemies, balancing damage, creating upgrades, restart, and the game "epic end"making the lemonade :D)
I hope you enjoy, any other coment will be apreciated :D
lemon
Yeah, finally we got a lemon (still a draft version) but the demo has now some more implemented features.
I hope you enjoy, any other coment will be apreciated :D